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Nicole Lazzaro Named one of Gamasutra's
Top 20 Women in Games
Women
in Games: The Gamasutra 20 by
Bonnie Ruberg, Gamasutra May 21, 2008
WOW vs. Facebook
Ion
Interview with Nicole Lazzaro: Social Forces Impact Online
Gaming, by
Paul Philleo, ION Network May 5, 2008 Slides
Nicole's
Upcoming PlayTalks
PlayTalk
Downloads and Slides
Tilt in the News
Wired
9 iPhone Hacks
O'Reilly Radar
iPhone
Dev Camp
Next-Gen Game Biz
Motion
Game for iPhone
Scobleizer
Why the iPhone Makes Us Happy

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XEODesign®
- For New Player Experiences
XEODesign, Inc. provides Player Experience research and design services for games
and consumer creativity products. We help make products easier and more fun to
use by targeting the complete customer experience, from art to usability to interaction.
XEODesign's interviews of
people waiting to buy their iPhones finds that
much of the success of the Apple iPhone comes from
unique attibutes of its emotion profile. To demonstate
the practical application of XEODesign's approach
we used this research to make a game called Tilt
that creates a player experience (PX) that feels
like a natural extension of the iPhone because the
game mechanic builds on the same emotion profile.
iPhone
Fun and Games!
Tilt is the first motion controlled
game for the iPhone.
Read how we used the
4 Fun Keys to design emotions for a game
with an iPhone PX!
Over 250,000 visits!
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Since 1992, our services have improved
over 40 million player experiences and helped industry
leaders such as UbiSoft, LeapFrog, Sony Online, Sega,
Roxio, and Maxis profit by offering more fun for
their customers.
XEODesign,
Inc. offers deep and unique expertise in the development
of interactive entertainment. We have spent over
a decade researching design, usability, and game-playing
experiences. With our integrated services, we go
the extra mile to help make our clients’ products
a success.
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