player experience consulting

XEODesign Review ™

Consult the architects of fun

An expert design review of your interface and a Four Keys audit of your gameplay. By adding XEO to your merry band of adventurers, we will help blast your way through usability issues, navigate through a dungeon of design choices and level up the fun.You will reap the rewards of our quality metrics, research backed suggestions, clear game plan, and 20 years of player research experience.

What our clients are saying:

"XEODesign's amazing design reviews harness the real emotions of gamers to increase the fun."-Chris Bennet, PlayFirst

"Hiring XEODesign is like having a secret weapon."-Brent Silveria, Roxio

"XEODesign helps game-makers find the unique place for a game where the gameplay feels simple and engages the player's emotions in an experience that rewards the time spent in game and in sharing the game with others."-Sheila Kim, Target

Results from our design review:

Our XEODesign Review of Sierra Online's Free Style Basketball increased registrations by 30%.

Pogo Improved key usability metrics from 20-40%.

Case Study: Lucky Play

XEODesign worked with the creative minds at RocketPlay to streamline the user interface for Lucky Play using just color and layout to clarify the value proposition as well as how to play. After an initial XEODesign Review we followed up reviewing builds over the course of several months to make sure players would not leave the game before they discovered the fun of placing live bets with friends.

Give us a call and we'll polish off our crystal ball.

Contact us today!

XEODesign Suite ™

DING! Level Up Engagement!

Give us a call for an improved User Experience (UX) or a new Player Experience (PX). Work with our team of world class designers, artists, and engineers to streamline the building phase, reduce the number of clicks, supercharge the fun factor, and create a branded Player Experience. Whether it is a web game or a mobile boss monster, our UX and PX design is one your customers will never forget.

What our clients are saying:

"Unlike many digital compendiums, Totally Mad's interface never overshadows the content."-J.C Herz, New York Times

"If you're looking for a great UI, I recommend XEODesign."-Lisa Stone, Blogher.org

"Everyone loves the look and improved functionality. It's a testament to your user testing and insightful analysis of our page design, information layout, etc. I can't say 'Thank you.' enough!"- Alex Dunne, Game Developers Conference

Results from our Xeodesign Suite:

Our Player Experience design for Mad Magazine helped them exceed sales projections by 20%

Case Study: Tilt World

Impact the real world. Plant 1 million trees in Madagascar. In XEOPlay's first iPhone game Tilt World, we capitalize on what players like the most about play. We used the 4 Keys to Fun to create the game mechanic about what players most like about their iPhone and created a fun way to get players to plant real trees on the island of Madagascar.

Give us a call and we'll polish off our crystal ball.

Contact us today!

XEOPlayshops ™

Kickstart Creativity!

Invite XEO over to play! Equip your team with XEO's industry leading techniques to unlock their creative potential. We know that games hold the key to unlocking human potential, and our playshops harness the power of play to help your organization think in new and innovative ways. Explore the fundamentals of engagement and conjure emotions out of thin air through a series of creativity inspiring play activities customized for your unique project. BYOB*

*Bring your own blindfold

What our clients are saying:

"XEODesign understands what the Project challenges are and showed that to us during our brainstorming"-Claire Curtain, Maxis

"Brilliantly wonderful."-Jay Dutta, Adobe UX Manager

A Few of Our Previous Playshops:

  • Maxis/EA
  • Pogo/EA
  • Disney
  • Cartoon Network
  • Nickelodeon
  • UX Week/ Adaptive Path
Hiring XEODesign is like having a secret weapon.
— Brent Silveria, Roxio
XEODesign’s amazing design reviews harness the real emotions of gamers to increase the fun.
— Chris Bennett, Producer Diner Dash 2, 3, 4, 5 PlayFirst

Give us a call and we'll polish off our crystal ball.

Contact us today!

XEOPlayer Study and Analysis ™

Read the Player's Minds

XEODesign has 20 years of experience in evaluating how players experience your product before it ships! With our custom player research laboratory, our player studies contain all the steps necessary to provide a comprehensive evaluation of the Player Experience and help you make your project more fun, and target the audience you want to reach.

What our clients are saying:

"Hiring XEODesign is like getting an extra month to polish your product"-Jeff Pobst, Hidden Path

Our 4 Step Research Process:

  1. Define Goals
  2. Create a Research Plan
  3. Conduct the Player Study with Client Team
  4. Analyze Results

Case Study: Wedding Dash

Over the course of several years PlayFirst contracted XEODesign to run over 40 player studies to build out their Diner Dash franchise as well as new experiences. The result: Diner Dash is now one of the top-selling downloadable games of all time with over a billion downloads and launched a whole category of time management casual games. Here's a success story from our work on the very first Diner Dash spin off.

Give us a call and we'll polish off our crystal ball.

Contact us today!
the XEODesign process

Step 1

Vision

We create a Vision Document which defines the game concept and the Player Experience.

Sample Deliverables
  • Concept statement
  • Core game mechanics
  • Emotion profiles
  • Concept art
  • Technical prototypes

Step 2

Design

Step two is where we design the game and build on the research done in Step one.

Sample Deliverables
  • Game design documents
  • Storyboards
  • Rapid prototypes
  • UI navigation storyboards
  • Initial art direction

Step 3

Pre-Production

Next we flesh out the details of the game design by identifying them so that they are ready for production.

Sample Deliverables
  • Final design document
  • Visual design document
  • Interactive wireframes
  • Final technical specs
  • Production plan

Step 4

Production

During Production, we deliver the game including final assets, video, and code.

Sample Deliverables
  • Final game design
  • Updated wireframes
  • Art assets
  • Audio & video
  • Alpha, beta, and final build
selected clients

XEODesign Review

  • EA:
    • Boggle
    • Pogo
    • Word Whomp
    • PopIt
  • Sierra Online: Freestyle Basketball
  • Ubisoft:
    • CSI: Miami Heat on Facebook
    • House M.D. Critical Cases on Facebook
  • Rocket Play / Zynga: Lucky Play

XEODesign Suite

  • Disney: DGamer
  • Broderbund/Learning Company: Totally Mad
  • Cosmopolitan Virtual Makeover
  • Mavis Beacon Teaches Typing
  • BlogHer.org
  • Roxio: Easy CD Creator
  • Toast Titanium
  • Cisco Systems: Gamified Telepresence
  • Oracle: DBA Day
  • Broderbund: Myst 2

XEOPlayshops

  • Nickelodeon: Neopets
  • Cartoon Network: Fusion Fall
  • EA: Pogo
  • EA / Maxis: The Sims 1 & 2
  • D.I.C.E.
  • Disney: DGamer
  • Adaptive Path: UX Week

XEOPlayer Study and Analysis

  • Ubisoft: Myst 5 and Online
  • PlayFirst:
    • Wedding Dash 1, 2, 3, and 4
    • Chocolatier 1 and 2
    • Dream Chronicles 1 and 2
    • PlayFirst.com
  • LeapFrog:
    • Leap Pad
    • Leapster
  • Lucas Arts:
    • Clone Wars
    • Battlefront III
    • The Force Unleashed
    • Indiana Jones
    • Thrillville
  • My Hollywood
  • EA: Origin
  • Sony:
    • Wheel of Fortune Online
    • Dating Game Online
    • Trivial Pursuit Online
  • Warner Brothers: The Matrix Online
  • iWin: Pageant Princess
  • Three Rings: Whirled
  • Ugobe: Pleo Dinosaur and Life OS (creators of Furby)
  • LeapFrog: Fly Pentop